

You'll see a list of control files on the left and it's content on the right. Go to the BGM Modify tool and under "Batch-processes" use the OGG>BIN to convert your music to the. Then, on the top left, set the "Game path" as your game's installation folder. By default, the tool is set to display in hieroglyphs, the first thing you may want to do is change the dropdown from data_chs to data_eng this will set most of the tool to English language. In the dialogue that opens up, select the game's installation folder. Open the tools as admin and be greeted by an error, which you can happily ignore. It's up to you how you edit it or what you use. The music in the game loops, naturally, so you want it as loop-friendly as possible, without any fade-outs in the end and such. It will crash the game if you use anything else than the Vorbis ogg encoder. Change the encoder in preferences to Ogg Vorbis Encoder. Be sure to uncheck the easyUpdater thing during the installation unless you want it to pop up and annoy you. ogg format, i recommend an open-source tool called fre:ac. You need it in an uncompressed version of the.

That generally also applies to any file we are going to modify, unless you want to reinstall the game later.

If you remove the added music and it gets previously auto-selected in a free mode, it leaves your save corrupted and you can say bye-bye to your hundreds of played hours. Now you need the actual tools, i reuploaded them here, since you must now create an account on baidu, credits to 洛克人SZ.įirst things first, FUCKING BACK UP YOUR SAVE. You can use CreamAPI too, which works kinda like the unDRMized Chinese version, but that i'm not going to explain. You still need at least one DLC that adds music. Seeing the old guide on KW being severely outdated and the ones on Steam taken down, for some reason, i decided to write an updated one, since from the latest update (2015, duh) of the auxiliary tools, you can actually add music in the English version of the game without replacing any existing one.
